Science fiction is a vast squishy thing spread throughout all sorts of media and culture/subculture. Got it. I wanted to examine its content in two pretty-specialized media: mainstream television series and table-top role-playing. You’ll see three dialogues: first with Ángel, then Ivan, and finally Moreno. I’m first to admit, the result is a mess: not much more than dialogue, spitballing, trying to stay on track, with a couple of difficult variables in play.
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April 23rd, 2018
Let me tell you about a science fantasy setting! From the literature, inspired by Barsoom and spinning Moorcock-like ideas into a deeper form; from the real world, inspired by South Asian culture and ethnicity, written by an observant Muslim; from design perspective, emerging from long-term enthusiastic play. Swords, seamlessly merged tech-occult, huge ceremonial costumes + casual nudity, a sprawling empire, pure religious excess.
This discussion took place a while ago, at the end of February. I wasn't sure it had enough content to merit posting, but as it turned out, BPG found it to be a breakthrough. We've done an intense further session about that, which is tied into the Boiling Pitch seminar and you'll see it, or a text version, soon.
The two guys from the "Insert Quest Here" podcast recently played and recorded their game of Mars Colony. They're from Australia, and so all the political parties are based on the Australian divisions, but getting a taste of foreign politics always makes it more interesting for me. Perhaps for you too?
The topic is group preparation, when you spend some time together creating and customizing the setting and situation. Whether it's a pitch, a series of rules steps,a suggestion-and-approval process, or anything like that - we hit it from a lot of angles and a lot of examples.
Joining me are Ray, Herman, Ángel, Santiago, and Moreno, for what appears to be my first real success at production for a group activity. At last, no tiny head.
Part 5, final video out of five. Presenting a couple of definitions, asking a few pointed questions, copping to what I think.
Let the rumpus start.
Here's the follow-up to the earlier post in which Jason D'Angelo talked about my little diagramming habit. I'd planned to get this content into the comments there, but the games are so interesting and the diagrams are - I think - illuminating enough to merit their own presentation.
I'll also emphasize the point I make toward the end, that each game's diagram differs from the others in terms of what the rules refer to. That's a big deal.
"Everyone knows" what sandbox means. Except that it was a term 'ported into table-top role-playing from another medium and adopted as fashion rather than substance, so no, I don't. Talk is cheap, whiskey costs money, and let's see if this is a thing, and if so, how many things, and if so in a given case, whether it's something you really want to play in.
Finding D&D, part 4! This one is scaring me. Remember how I warned that the one about fundamentalism and the OSR wouldn't be insulting? I fear this one can't say the same, and even if it doesn't go too far, I know it's going to gore a lot of oxen.